object synchronisation
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- @Summary(s = "Topology synchronisation helpers", flag = FeatureFlag.Preview) @Group(name = "Synchronisation Helpers")
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- def await_idle(timeout: TimeoutDuration = consoleEnvironment.commandTimeouts.bounded): Unit
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- @Summary(s = "Wait until the topology processing of a node is idle", flag = console.this.Help.Summary.<init>$default$2) @Description(s = """This function waits until the `is_idle()` function returns true.""")
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- def is_idle(): Boolean
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- @Summary(s = "Check if the topology processing of a node is idle", flag = console.this.Help.Summary.<init>$default$2) @Description(s = """Topology transactions pass through a set of queues before becoming effective on a domain.
|This function allows to check if all the queues are empty.
|While both domain and participant nodes support similar queues, there is some ambiguity around
|the participant queues. While the domain does really know about all in-flight transactions at any
|point in time, a participant won't know about the state of any transaction that is currently being processed
|by the domain topology dispatcher.""")
- final def ne(arg0: AnyRef): Boolean
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- final def notifyAll(): Unit
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- final def synchronized[T0](arg0: => T0): T0
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- final def wait(arg0: Long, arg1: Int): Unit
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- final def wait(arg0: Long): Unit
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- final def wait(): Unit
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